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Tags and Curios slots

Tags

Tag Kind Meaning
#fundamentum:creature/<type> entity type creature types
#fundamentum:showcase/still entity type mobs that stand still in /fundamentum showcase
#fundamentum:element/<e> damage type, item damage of that element / a weapon whose hits are
#fundamentum:class/<c> damage type, item damage class melee, ranger, marksman or mage / a bow, gun or staff whose projectiles take that class
#fundamentum:whips item whips (also counted as #c:tools/whip)
#fundamentum:soul_fire_sources block blocks that make an entity burning in them burn with soul fire; soul fire and soul campfires
#fundamentum:soul_fire_projectiles entity type projectiles whose fire is soul fire (empty by default)
#fundamentum:soul_fire_weapons item melee weapons whose fire (Fire Aspect) is soul fire (empty by default)

Curios slots

Fundamentum adds four Curios slots to players. An item goes in a slot through the item tag #curios:<slot>:

Slot Holds
wings wings; has a cosmetic twin
mount mount items
hook grappling hooks
summon summon items; gear can add more with Curios slot modifiers

For example, data/curios/tags/item/hook.json:

{"values": ["mymod:chain_hook"]}