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Weapons and the Warden

Scythes

Thaumium Scythe Void Scythe Elemental Scythe

Three scythes on Thaumaturge's metals, after Scythes Vanilla by Drift007_. They have their own research tab entry, Scythes.

Picture Scythe Damage Speed Sweep Reach How you get it Extra
Thaumium Scythe Thaumium Scythe 7 1.2 40% +1 crafted
Void Scythe Void Scythe 8 1.2 55% +1 crafted (void metal) repairs itself, hits give Weakness, warp 1
Elemental Scythe Elemental Scythe 8.5 1.2 75% +1 infused from the Thaumium Scythe Arcing II, like the elemental sword

All three sweep like swords (built in, so Sweeping Edge isn't offered) and cut leaves, crops and grass quickly. They take the sword enchantments, plus four of their own:

Enchantment Levels Where What it does
Soul Devourer I-III table a monster killed with the scythe may heal 1, 2 or 3 hearts (40, 60 or 80% chance)
Grim Harvest I-III table a kill may give Grim Harvest: 20% more speed and 20% less damage taken, for 6, 9 or 12 seconds (30, 50 or 70% chance)
Eclipse I-III table 2 more damage a level against the undead at night, in total darkness, and always in the Nether and the End. Doesn't go with Smite or Sharpness
Reaper's Step I-III loot, fishing and librarians only use to dash forward, hurting everything in the path for 4, 6 or 8. Costs one durability, 1.5 s cooldown, never breaks the scythe. With a shield in the other hand, sneak to dash

The Greatwood Warden

The Greatwood Warden

Heartseed Warden's Amber Heart

A tree boss. Craft a Heartseed from amber, a greatwood sapling and a greatwood log, plant it, and the Greatwood Warden wakes from the ground. Only one Warden guards a grove at a time.

Stat Value
Health 220.
Moves ground slams, lanes of roots, splinter volleys and an amber ray. It sometimes stops to mend itself with leaves; deal 15 damage to break that off.
Below half health it roars into its second phase, with aftershocks after its slams and a burrow that moves it across the field.
Drop the Warden's Amber Heart. Eat it for 2 more hearts of max health for good, once per player.

Whips

Thaumium Whip Void Whip Elemental Whip Amberbark Lash

Four whips on Fundamentum's whip system. They need Fundamentum 1.22.1 or newer. Without it, Arcana Varia loads as normal and the whips, their recipes and their research stay hidden.

Picture Whip Reach Tip damage How you get it Extra
Thaumium Whip Thaumium Whip 5 6.5 crafted marks targets for your summons
Void Whip Void Whip 5.5 8 crafted (void metal), warp 1 hits weaken; a cracking tip heals you 1 heart
Elemental Whip Elemental Whip 6 8.5 infused from the Thaumium Whip each hit carries a primal: lift, burn, slow, shove, glow or wither
Amberbark Lash Amberbark Lash 5 4 crafted (greatwood and amber) a summoner's whip: a 15-second mark that makes your summons hit far harder; a crack roots the target

In hand they show a 3D handle. Turn on Fundamentum's whips.flatHandles setting to show the flat sprite instead.